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Post by Admin on Feb 15, 2015 20:58:31 GMT 7
Feel free to posts feedbacks and requests regarding this forum, the campaign, or 5E in general.
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Post by Admin on Feb 18, 2015 18:53:13 GMT 7
Feedback Neededa. What year should the game set on? Please select between 1300 and 1500 from this list www.editthis.info/wiki/Year_Names_in_Dalereckoningb. What month should the game set on (by the time of arrival at Baldur's Gate)? Current opinions: Kayla: Month 10. Year of the Voyage (DR 1398) Chin: Month [around 10]. Year of the Voyage (DR 1398) Sera: Month 10. Year any. Vinan: Romero: Bruno: Aria:
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Post by mc on Feb 18, 2015 19:28:41 GMT 7
Since when we arrived, the weather said it was cold, I think it should be around end of fall to start of winter?
As for the year, maybe 1398, The Voyage, the start of silver saints "journey"
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Post by Michalla Truesilver on Feb 18, 2015 20:01:55 GMT 7
"I like the idea behind year of 1398"
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Post by Incendie Seraphina on Feb 18, 2015 20:07:12 GMT 7
"Already post it on the other page about the year and the month. Is it enough?" (OAO)/
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Post by Admin on Feb 28, 2015 12:24:51 GMT 7
Calendar
Currently the campaign is using a detailed calendar, while previously it used a not-so-detailed timing. Recently, I feel that putting the 'date' or detailed 'day' actually limits too much of explorations.
Previously, I can just state that 'alright you guys reach this part just in time' or 'alright, you guys are able to finish it sooner and got few days rest', and synchronization of time became much easier that way. Yes, we need to use 'suspension of disbelief' on the details, but then we can really focus on things that matter most in this campaign: character advancement and interactions, grand story and puzzles, and playtesting the 5e dnd system.
Currently, with the detailed 'day' in the calendar, I am starting to feel shackled by another dimension called 'time'; it is not blur enough that I cannot propel much stories (and most importantly, I spent too much energy on synchronization of 'time' instead of 'events' ).
So, I am thinking of reverting back to semi-blur calendar system. I will keep on using the 'Year' and 'Month', but the day will be left to imaginations; the 'Month' will be advanced as I see fit, and everyone would be deemed to spent several days of rest and recuperating between adventures. 'Missed Sessions' would translates to 'downtime' for anyone; so if PC A skipped a session, then it is a downtime for PC A. if PC B skipped a session, then it is a downtime for PC B.
Another reason why I want to revert back, I feel like the pace of time is too slow -or- the pace of events is too fast. I cannot imagine someone who works and adventures every single day: meet aberration today, meet demon tomorrow, met undeads yesterday. Feels like.. too much, and I do not have much time to explore other possibilities of stories. If I revert back to a blurred timeline, then using a simple suspension of disbelief, the whole events would make more sense and more logical.
Comments? Feedback needed A.S.A.P., and thank you in advance.
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Post by Incendie Seraphina on Feb 28, 2015 14:51:43 GMT 7
( =3=)7 Do what you think needed. But seriously, this day thingy is a bit annoying in my opinion.. ( =3=)a
Makes you can't put any side stories between it. (before, when the date is blur, when doing some side stories we can just say, okay this story was happen during the session a and b), but I guess we can't do it again using the detailed dates.. :/
But still, the best thing is the DM and the others opinion. ( =3=)/ Me will join whatever the other's say. But this is my opinion.
ps: sorry for using bigger font size. Size 8 is just to small for my eyes.. (*_*)
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Post by Michalla Truesilver on Feb 28, 2015 15:48:04 GMT 7
"I shall be fine with both, since this matter was never became my primary concern here. What concerns me most is the apparently redundant 'downtime system', since there was still only a few players here.
Perhaps we should quickly confirm the new players' participation, as I am afraid we would advance too further for them to integrate themselves with the group, unless if we had intention to test a group with apparent level and bond gap in this testing phase."
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Post by Admin on Mar 13, 2015 1:56:56 GMT 7
Clarifications:
On Calendar
Game sessions (IRC) would always propel the time forward, and I am not feeling convenient with playing on flashbacks. So, I am very sorry, that PC who skipped playing will 'lose' their day too; however, I am very open and will do my best to accommodate compensations on those 'lost days' by Downtime Activities, and even maybe Play By Post.
This is to prevent some chaotic flashbacks and reality altering paradox in my campaign; I had enough of them to the level of paranoia...
Once again, I am sorry for my selfish thoughts, but I hope this will be the best option.
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Post by Michalla Truesilver on Mar 23, 2015 17:01:55 GMT 7
"My mistake; I should have written it here. I found an unusual occurrence. The dice does not work if used with mobile mode. However, it is still working if used with desktop version in mobile phone."
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Post by Incendie Seraphina on Mar 26, 2015 23:34:29 GMT 7
Request Is it okay if money received from some mission, after divided into pouches(as usual Sera and Viega do), was given through downtime? Coz sometimes, it's a bit confusing if we're already gave the money to the others or not and such (and who hold the money if it hasn't distributed). O_Oa Since there's also runner on Eltur Guard, so I assume, we can ask the runner to send the pouch to the PC.
Any comments? (OAO)/
For example, like these two mission:
[SideQuest] Orcs and Fiends - 3 March 2015 -> income: 600 gp (for Viega, Bruno, Sera, Kayla and Mi Chin each got 100 gp, and 100 gp for SS) [SideQuest] Expel the Orcs - 6 March 2015 -> income: 1,000 gp (for Kayla, Viega, Bruno, Sera, and Roadrick each got 160 gp and 200 gp for SS)
Is not clear on when did the money distribute =3=)b (which I myself take it as already get the money for Sera, since usually Sera & Viega is the one who distribute it (=w=)> *tehe*
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Post by Admin on Mar 27, 2015 5:05:11 GMT 7
It can be done, easier and make sense, and the runners will not 'corrupt' the money; in case there are something, well it makes Eltur Guard has bigger issues other than losing money.
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